-Necromancer Chess VR
-Nathan Vieland and Matt Hemker

-A chess-like game with movable pieces and ranged attacks

- Technical features:
    -Selection
    -Manipulation
    -Wayfinding(world in miniature)
    -Travel
    -System Control ()
    -Spatial Audio
    -Multi-User
    -Selection

-A large part of our creative efforts will be spent learning Unity's  Multi-User system. Other creative efforts will include a novel menu system incorporating floating orbs above the player that are grabbed and held in hand for interaction.


   

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