-Necromancer Chess VR
-Nathan Vieland and Matt Hemker
-A chess-like game with movable pieces and ranged attacks
- Technical features:
-Selection
-Manipulation
-Wayfinding(world in miniature)
-Travel
-System Control ()
-Spatial Audio
-Multi-User
-Selection
-A large part of our creative efforts will be spent learning Unity's Multi-User system. Other creative efforts will include a novel menu system incorporating floating orbs above the player that are grabbed and held in hand for interaction.

-Nathan Vieland and Matt Hemker
-A chess-like game with movable pieces and ranged attacks
- Technical features:
-Selection
-Manipulation
-Wayfinding(world in miniature)
-Travel
-System Control ()
-Spatial Audio
-Multi-User
-Selection
-A large part of our creative efforts will be spent learning Unity's Multi-User system. Other creative efforts will include a novel menu system incorporating floating orbs above the player that are grabbed and held in hand for interaction.

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